unsigned char gamepad_axis_arrow_png[] = {
  0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d,
  0x49, 0x48, 0x44, 0x52, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x0c,
  0x08, 0x06, 0x00, 0x00, 0x00, 0x41, 0x57, 0xcc, 0x2e, 0x00, 0x00, 0x00,
  0x4d, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0x6d, 0x8f, 0x51, 0x0a, 0x40,
  0x21, 0x08, 0x04, 0x47, 0xe9, 0xde, 0xf9, 0xea, 0x70, 0x1d, 0xab, 0xf7,
  0x53, 0x61, 0xda, 0x82, 0xb0, 0xec, 0xe0, 0x8a, 0x32, 0xc6, 0x30, 0xe0,
  0xe3, 0x96, 0x28, 0x50, 0xd7, 0x78, 0x4d, 0x5d, 0x26, 0x41, 0x75, 0xfe,
  0x82, 0x1a, 0x2a, 0x0e, 0x2c, 0x64, 0xd5, 0xd7, 0x46, 0x3a, 0xee, 0x65,
  0x40, 0x2f, 0x8f, 0xb0, 0xc5, 0xaa, 0x13, 0x7a, 0x60, 0x40, 0x8f, 0x7f,
  0xec, 0x70, 0x02, 0xb2, 0xc1, 0x0f, 0x75, 0x68, 0x0f, 0xf5, 0xfa, 0x22,
  0xae, 0xfd, 0x00, 0x00, 0x00, 0x00, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42,
  0x60, 0x82
};
unsigned int gamepad_axis_arrow_png_len = 134;
